A Hex Editor for Reverse Engineers, Programmers and people that value their eye sight when working at 3 AM.
- Featureful hex view
- Byte patching
- Patch management
- Copy bytes as feature
- Hex string
- ASCII-Art hex view
- HTML self contained div
- String and hex search
- Colorful highlighting
- Goto from start, end and current cursor position
- Custom C++-like pattern language for parsing highlighting a file’s content
- Automatic loading based on MIME type
- arrays, pointers, structs, unions, enums, bitfields, using declarations, little and big endian support, conditionals and much more!
- Useful error messages, syntax highlighting and error marking
- Data importing
- Base64 files
- IPS and IPS32 patches
- Data exporting
- IPS and IPS32 patches
- Data inspector allowing interpretation of data as many different types (little and big endian)
- Huge file support with fast and efficient loading
- String search
- Copying of strings
- Copying of demangled strings
- File hashing support
- CRC16 and CRC32 with custom initial values and polynomials
- MD4, MD5
- SHA-1, SHA-224, SHA-256, SHA-384, SHA-512
- Disassembler supporting many different architectures
- ARM32 (ARM, Thumb, Cortex-M, AArch32)
- MIPS (MIPS32, MIPS64, MIPS32R6, Micro)
- x86 (16-bit, 32-bit, 64-bit)
- PowerPC (32-bit, 64-bit)
- IBM SystemZ
- Region highlighting
- Data Analyzer
- File magic-based file parser and MIME type database
- Byte distribution graph
- Entropy graph
- Highest and avarage entropy
- Encrypted / Compressed file detection
- Helpful tools
- Itanium and MSVC demangler
- ASCII table
- Regex replacer
- Mathematical expression evaluator (Calculator)
- Hexadecimal Color picker
- Built-in cheat sheet for pattern language and Math evaluator
- Doesn’t burn out your retinas when used in late-night sessions
The custom C-like Pattern Language developed and used by ImHex is easy to read, understand and learn. A guide with all features of the langauge can be found in the wiki or a simpler version in ImHex under
Help -> Pattern Language Cheat Sheet
For format patterns, includable libraries and magic files, check out the ImHex-Patterns repository. Feel free to PR your own files there as well!
See latest nightly builds on the artifacts result of the Build action here.
NOTE: We currently only provide nightly builds for macOS (x86_64)
You need a C++20 compatible compiler such as GCC 10.2.0 to compile ImHex. Moreover, the following dependencies are needed for compiling ImHex:
- libmagic, libgnurx, libtre, libintl, libiconv
- nlohmann json
- Brew (macOS only)
Windows and Linux
Find all-in-one dependency installation scripts for Arch Linux, Fedora, Debian/Ubuntu and/or MSYS2 in dist.
After all the dependencies are installed, run the following commands to build ImHex:
cmake -DCMAKE_BUILD_TYPE=Release ..
To create a standalone zipfile on Windows, get the Python standard library (e.g. from https://github.com/python/cpython/tree/master/Lib) and place the files and folders in
lib/python3.8 next to your built executable. Don’t forget to also copy the
libwinpthread-1.dll from your mingw setup next to the executable.
On both Windows and Linux:
You may be interested in...
- Copy the files from
libfolder next to your built executable.
- Place your magic databases in the
magicfolder next to your built executable
- Place your patterns in the
patternfolder next to your built executable
- Place your include pattern files in the
includefolder next to your built executable
To build ImHex on macOS, run the following commands:
brew bundle --no-lock --file dist/Brewfile
CC=$(brew --prefix llvm)/bin/clang CXX=$(brew --prefix llvm)/bin/clang++ PKG_CONFIG_PATH="$(brew --prefix openssl)/lib/pkgconfig":"$(brew --prefix)/lib/pkgconfig" cmake -DCMAKE_BUILD_TYPE=Release ..
- Thanks a lot to ocornut for their amazing Dear ImGui which is used for building the entire interface
- Thanks to orconut as well for their hex editor view used as base for this project.
- Thanks to BalazsJako for their incredible ImGuiColorTextEdit used for the pattern language syntax highlighting
- Thanks to AirGuanZ for their amazing imgui-filebrowser used for loading and saving files
- Thanks to nlohmann for their json library used for project files
- Thanks to aquynh for capstone which is the base of the disassembly window
If you like the site, please consider joining the telegram channel or supporting us on Patreon using the button below.